![]() While running through the town, you'll be bombarded by the same gas mask wearing enemy that cannot be killed with the one gun you're given, as it only knocks them unconscious. The entire town looks the exact same as you walk through one Spanish-inspired house to the other, all with the same walls and tiling, thus causing you to become lost more often than one would like. So 75% of Dead Money involves collecting the three crew members, bringing them to the town square individually, and then also individually taking them to another part of town to help initiate the break-in, which leads to a high level of deja vu. ![]() Above: Does that guy look cool too? As was the case with the buildings, be prepared to fight nothing but that guy for the first three hours of Dead Money
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